Naval

All 38 Naval research technologies from HOI4 v1.19 — real costs, years, prerequisites and unlocks mined from the game files.

Naval technologies (38 entries)
TechCostYearPrerequisitesLeads toUnlocksEffects
Passive Sonar
sonar
Has a scripted effect on completion.
1.5 1922 Early Destroyer Active Sonar
  • Modules: ship_sonar_1
—
$ship_hull_submarine_1$
early_ship_hull_submarine
Has a scripted effect on completion.
1.5 1922 — $ship_hull_submarine_2$ —
Deck Conversions
early_ship_hull_carrier
1.75 1922 — 1936 Carrier Hull —
Early Cruiser Man the Guns
early_ship_hull_cruiser
Has a scripted effect on completion.
1.5 1922 — 1936 Cruiser Hull
  • Equipment: ship_hull_cruiser_1
  • Modules: ship_airplane_launcher_1, cruiser_ship_engine_1, ship_armor_cruiser_1
—
Basic Cruiser Armor Scheme
basic_cruiser_armor_scheme
Has a scripted effect on completion.
0.5 1922 —
XOR [object Object]
Inclined Belt Armor Scheme
  • Modules: ship_armor_cruiser_2
  • Xp Boost Cost +50
Early Heavy Ship
early_ship_hull_heavy
Has a scripted effect on completion.
1.75 1922 — 1936 Heavy Ship Hull
  • Equipment: ship_hull_heavy_1
  • Modules: ship_armor_bb_1, heavy_ship_engine_1, ship_armor_bc_1
—
Early Destroyer Man the Guns
early_ship_hull_light
1.5 1922 — Basic Destroyer, Smoke Generators, Basic Depth Charges, Passive Sonar —
Smoke Generators
smoke_generator
0.75 1922 Early Destroyer — —
  • Naval Retreat Speed +0.2
Basic Depth Charges
basic_depth_charges
Has a scripted effect on completion.
1.5 1922 Early Destroyer Depth Charge Thrower
  • Modules: ship_depth_charge_1
  • Xp Boost Cost +50
Inclined Belt Armor Scheme
basic_heavy_armor_scheme
Has a scripted effect on completion.
1.25 1936 Basic Cruiser Armor Scheme, 1936 Heavy Ship Hull All-or-Nothing Armor Scheme
  • Modules: ship_armor_bb_2, ship_armor_bc_2, ship_armor_cruiser_3
  • Xp Boost Cost +50
Active Sonar
improved_sonar
Has a scripted effect on completion.
1 1936 Passive Sonar Advanced Sonar
  • Modules: ship_sonar_2
—
$ship_hull_submarine_2$ Gotterdammerung
basic_ship_hull_submarine
Has a scripted effect on completion.
1.5 1936 $ship_hull_submarine_1$ $ship_hull_submarine_3$, AIP-Diesel Combination Engines —
1936 Carrier Hull No Compromise, No Surrender
basic_ship_hull_carrier
Has a scripted effect on completion.
1.5 1936 Deck Conversions Improved Carrier —
1936 Cruiser Hull
basic_ship_hull_cruiser
1.5 1936 Early Cruiser Improved Cruiser —
1936 Heavy Ship Hull
basic_ship_hull_heavy
1.5 1936 Early Heavy Ship Improved Heavy Ship, Inclined Belt Armor Scheme —
Basic Destroyer
basic_ship_hull_light
1.5 1936 Early Destroyer Improved Destroyer —
All-or-Nothing Armor Scheme
improved_heavy_armor_scheme
Has a scripted effect on completion.
1.25 undefined Inclined Belt Armor Scheme —
  • Modules: ship_armor_bb_3, ship_armor_bc_3, ship_armor_cruiser_4
  • Xp Boost Cost +50
Depth Charge Thrower
improved_depth_charges
Has a scripted effect on completion.
1.5 1936 Basic Depth Charges Depth Charge Mortar
  • Modules: ship_depth_charge_2
  • Xp Boost Cost +50
Basic Submarine Snorkel
basic_submarine_snorkel
Has a scripted effect on completion.
1 1939 $ship_hull_submarine_3$ Improved Submarine Snorkel
  • Modules: ship_sub_snorkel_1
—
AIP-Diesel Combination Engines Gotterdammerung
sp_aip_engine_improved_tech
2 1939 $ship_hull_submarine_2$ High-Speed Walter Engines
  • Modules: ship_engine_sub_aip_2
—
Advanced Sonar
advanced_sonar
Has a scripted effect on completion.
1 1939 Active Sonar Modern Sonar
  • Modules: ship_sonar_3
—
$ship_hull_submarine_3$
improved_ship_hull_submarine
2 1939 $ship_hull_submarine_2$ $ship_hull_submarine_4$, Basic Submarine Snorkel —
Improved Carrier Gotterdammerung
improved_ship_hull_carrier
Has a scripted effect on completion.
1.5 1939 1936 Carrier Hull Advanced Carrier, Refined Pykrete —
Improved Cruiser
improved_ship_hull_cruiser
1.5 1939 1936 Cruiser Hull Advanced Cruiser —
Improved Heavy Ship
improved_ship_hull_heavy
1.5 1939 1936 Heavy Ship Hull Advanced Heavy Ship —
Improved Destroyer
improved_ship_hull_light
1.5 1939 Basic Destroyer Advanced Destroyer —
Depth Charge Mortar
advanced_depth_charges
Has a scripted effect on completion.
1.5 1939 Depth Charge Thrower Improved Depth Charge Mortar
  • Modules: ship_depth_charge_3
  • Xp Boost Cost +50
Refined Pykrete Gotterdammerung
sp_refined_pykrete
1 1942 Improved Carrier Ice Composite Runways
  • Modules: ship_armor_ice_carrier_deck_2
—
Improved Submarine Snorkel
improved_submarine_snorkel
Has a scripted effect on completion.
2 1943 Basic Submarine Snorkel —
  • Modules: ship_sub_snorkel_2
  • Xp Boost Cost +50
High-Speed Walter Engines
sp_aip_engine_advanced_tech
2 1943 AIP-Diesel Combination Engines —
  • Modules: ship_engine_sub_aip_3
—
Modern Sonar
modern_sonar
Has a scripted effect on completion.
1 1943 Advanced Sonar —
  • Modules: ship_sonar_4
—
$ship_hull_submarine_4$
advanced_ship_hull_submarine
2 1943 $ship_hull_submarine_3$ — —
Advanced Carrier Gotterdammerung
advanced_ship_hull_carrier
Has a scripted effect on completion.
1.5 1943 Improved Carrier — —
Advanced Cruiser
advanced_ship_hull_cruiser
1.5 1943 Improved Cruiser — —
Advanced Heavy Ship Gotterdammerung
advanced_ship_hull_heavy
Has a scripted effect on completion.
1.5 1943 Improved Heavy Ship — —
Advanced Destroyer
advanced_ship_hull_light
2 1943 Improved Destroyer — —
Improved Depth Charge Mortar
modern_depth_charges
Has a scripted effect on completion.
1.5 1943 Depth Charge Mortar —
  • Modules: ship_depth_charge_4
  • Xp Boost Cost +50
Ice Composite Runways
sp_ice_composite_runawayas
1 1944 Refined Pykrete —
  • Modules: ship_armor_ice_carrier_deck_3
—