Submarine

Submarine and its 19 variants — real stats and unlock techs for HOI4 v1.19, mined from the game files.

Submarine variant comparison (19 variants)
StatEarly Submarine
ship_hull_submarine_1
Submarine I
submarine_1
$ship_hull_cruiser_submarine$
cruiser_submarine
Basic Submarine
ship_hull_submarine_2
Submarine II
submarine_2
$ship_hull_midget_submarine$
midget_submarine
Midget Submarine
ship_hull_midget_submarine
$ship_hull_fleet_submarine$
fleet_submarine
Improved Submarine
ship_hull_submarine_3
Submarine III
submarine_3
Cruiser Submarine
ship_hull_cruiser_submarine
Fleet Submarine
ship_hull_fleet_submarine
Advanced Submarine
ship_hull_submarine_4
Submarine IV
submarine_4
Submarine Carrier
ship_hull_carrier_submarine
Missile Launching Submarine
rocket_submarine
$ship_hull_nuclear_submarine$
nuclear_submarine
Nuclear Missile Submarine
nuclear_missile_submarine
Nuclear Submarine
ship_hull_nuclear_submarine
Year1922192219361936193619401940194019401940194019401944194419441946195019541954
Unlocked by$ship_hull_submarine_1$Submarine I—$ship_hull_submarine_2$Submarine II—Midget Submarine Hull—$ship_hull_submarine_3$Submarine IIICruiser Submarine Hull—$ship_hull_submarine_4$Submarine IV—————
Can Be ProducedIf [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]
Lg Armor Piercing0000000000000000000
Lg Attack0000000000000000000
Hg Armor Piercing0000000000000000000
Hg Attack0000000000000000000
Torpedo Attack0200000001200020069120
Sub Attack0000000000000000000
Anti Air Attack0000000000000000000
Armor Value0000000000000000000
Surface Detection20302020402020602050202020702065556020
Sub Detection0000000000000000000
Surface Visibility1111111111111111111
Sub Visibility22302620251515131815201816102013121416
Naval Speed13131617178.38.3191818161818181820222220
Reliability0.60.60 0.75, 1 0.750 0.7, 1 0.70.70.60.60.750.750.750.750.750.80.80.750.80.80.80.75
Naval Range20002000500025002500500500650030003000500065003500350065006500100001000010000
Max Strength15103022.52055403030304037.5355040505050
Fuel Consumption1111111111111114001
Build Cost Ic320250490350250150150650420350490650550400850900115014501150
ResourcesSteel 1Steel 1Steel 2Steel 2Steel 2Steel 1Steel 1Steel 3Steel 2Steel 2Steel 2Steel 3Steel 3, Chromium 1Steel 3, Chromium 1Steel 4Steel 4, Chromium 2Steel 4, Chromium 2Steel 4, Chromium 2Steel 3, Chromium 2
Manpower200200200200200100100200200200200200200200350200400400400
Naval Dominance Factor99911997913910121591499914
Naval Weather Penalty Factor1111111111111111111
Abbreviationhebundefinedundefinedhecundefinedssmssmundefinedhedundefinedhefhefsheeundefinedhefnxssrssnssnchefns
Modelundefinedundefinedship_hull_cruiser_submarineundefinedundefinedundefinedundefinedship_hull_fleet_submarineundefinedundefinedship_hull_cruiser_submarineship_hull_fleet_submarineundefinedundefinedship_hull_carrier_submarineship_hull_fleet_submarineship_hull_nuclear_powered_submarineship_hull_nuclear_powered_submarineship_hull_nuclear_powered_submarine

Country-specific names