Cruiser

Cruiser and its 17 variants — real stats and unlock techs for HOI4 v1.19, mined from the game files.

Cruiser variant comparison (17 variants)
StatHeavy Cruiser I
heavy_cruiser_1
Light Cruiser I
light_cruiser_1
Early Cruiser
ship_hull_cruiser_1
Coastal Defense Ship
ship_hull_cruiser_coastal_defense_ship
Panzerschiff
ship_hull_cruiser_panzerschiff
Heavy Cruiser II
heavy_cruiser_2
Light Cruiser II
light_cruiser_2
Basic Cruiser
ship_hull_cruiser_2
Heavy Cruiser III
heavy_cruiser_3
Torpedo Cruiser
ship_hull_torpedo_cruiser
Torpedo Cruiser
torpedo_cruiser
Light Cruiser III
light_cruiser_3
Improved Cruiser
ship_hull_cruiser_3
Heavy Cruiser IV
heavy_cruiser_4
Light Cruiser IV
light_cruiser_4
Advanced Cruiser
ship_hull_cruiser_4
Ship Hull Cruiser Modern Aa
ship_hull_cruiser_modern_aa
Year19221922192219291929193619361936194019401940194019401944194419441954
Unlocked byHeavy Cruiser ILight Cruiser IEarly CruiserCoastal Defense ShipsPanzerschiffBasic Heavy Cruiser (Heavy Cruiser II)Light Cruiser II1936 Cruiser HullHeavy Cruiser IIITorpedo CruiserTorpedo CruiserLight Cruiser IIIImproved CruiserHeavy Cruiser IVLight Cruiser IVAdvanced Cruiser—
Can Be ProducedIf [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]If [object Object], Else [object Object]
Lg Armor Piercing00000000000000000
Lg Attack00000000000000000
Hg Armor Piercing00000000000000000
Hg Attack00000000000000000
Torpedo Attack02000020000200200
Sub Attack00000050006600800
Anti Air Attack00000000000000000
Armor Value95000116012077013800
Surface Detection1215202020152020252040302040402020
Sub Detection55111551.551101025102.51
Surface Visibility1515151618151515151515151515151515
Naval Speed2729272023303030303025293233303333
Reliability0.80.80.80.80.80.850.850.850.90.90.90.90.90.920.920.950.95
Naval Range30002500250020007500400030003000450035004000400035005000450040004500
Max Strength150100100110220175120110200140140140120225160130130
Fuel Consumption3320202020202020202020202020202020
Build Cost Ic22001800180015002800260016501900300017001700170020003400200021002100
ResourcesSteel 3Steel 2Steel 2Steel 2Steel 3, Chromium 1Steel 4Steel 3Steel 2Steel 4Steel 3Steel 2Steel 3Steel 3Steel 5, Chromium 1Steel 4, Chromium 1Steel 3, Chromium 1Steel 3
Manpower1500600600100012001700800800190090096096010002200114012001400
Naval Dominance Factor100100100100130100100115100120100100130100100150200
Naval Weather Penalty Factor11111111111111111
Abbreviationundefinedundefinedhbahbghbfundefinedundefinedhbbundefinedhbehbhundefinedhbcundefinedundefinedhbdhbdaa
Upgrade Window OverrideundefinedundefinedundefinedundefinedundefinedundefinedundefinedundefinedundefinedundefinedUpgrade ship_torpedo_upgrade, Override torpedo_ship_reliability_upgradeundefinedundefinedundefinedundefinedundefinedundefined

Country-specific names