Land warfare
Divisions, combat width, entrenchment, planning, and the attrition that grinds down organisation over a long front. Air superiority and CAS reach into land combat too — see the penalties and bonuses below.
Key numbers
| What | Value |
|---|---|
| Bonus per entrenchment level | 0.02 |
| Max planning bonus before techs | 0.3 |
| Org damage from attrition | 0.08 |
| Max attack & movement penalty under enemy air superiority | -0.35 |
| Base CAS contribution to land combat | 0.25 |
Defines
- NMilitary — 381 constants
- NDoctrines — 13 constants
- NRailwayGun — 24 constants
- NDeployment — 1 constants
Technology
- Infantry — 43 techs
- Support Companies — 42 techs
- Artillery — 28 techs
- Armor (legacy) — 18 techs
- Armor — 28 techs