NRailwayGun
All 24 NRailwayGun constants from HOI4 v1.19 — datamined values with the developers' own comments.
| Key | Value | Comment |
|---|---|---|
RAILWAY_GUN_POSSIBLE_RANGES |
{ 30, 15, 45 } |
Possible values for railway gun range in pixel. |
ATTACK_TO_FORTS_MODIFIER_FACTORFor optimization reasons, they are listed here and equipment DB must use one of those. when writing railway gun in equipment, use the index in this array the first value in array is the default value |
1.333 |
Forts modifier is calculated by multiplying railway gun attack value with this and dividing by 100 |
ATTACK_TO_ENTRENCHMENT_MODIFIER_FACTOR |
0.8 |
Entrenchment modifier is calculated by multiplying railway gun attack value with this and dividing by 100 |
ATTACK_TO_BOMBARDMENT_MODIFIER_FACTOR |
0.4 |
Bombardment modifier is calculated by multiplying railway gun attack value with this and dividing by 100 |
DAILY_MANPOWER_GAIN_RATIO |
0.05 |
Railway Guns will be able to gain this ratio of their max manpower daily |
DISBAND_MANPOWER_LOSS |
0 |
The ration of manpower lost on disbanding railway guns |
ENCIRCLED_DISBAND_MANPOWER_FACTOR |
0.2 |
The percentage of manpower returned when an encircled unit is disbanded |
OUT_OF_SUPPLY_SPEED |
-0.8 |
Max speed reduction from supply for railway guns |
BASE_CAPTURE_CHANCE |
0.2 |
The base chance of railway guns being captured during an overrrun. Will be further modified by the equipment capture chance of the capturing unit. |
DISTRIBUTION_RAILWAY_GUN_PRESENCE_SCORE |
-100 |
Score for Railway Guns in nearby provs. x3 if on that province. x2 if adjacent. x1 if 2 away. |
DISTRIBUTION_OUR_UNITS_PRESENCE_SCORE |
1 |
Score for our units in province when distributing Railway Guns |
DISTRIBUTION_FRIENDLY_UNITS_PRESENCE_SCORE |
0 |
Score for friendly units in province when distributing Railway Guns |
DISTRIBUTION_HOSTILE_UNITS_PRESENCE_SCORE |
-45 |
Score for hostile units in province when distributing Railway Guns |
DISTRIBUTION_COMBATS_PRESENCE_SCORE |
-30 |
Score for combats in province when distributing Railway Guns |
DISTRIBUTION_COMBATS_INRANGE_SCORE |
15 |
Score for combats in range when distributing Railway Guns |
DISTRIBUTION_OUR_UNITS_INRANGE_SCORE |
2.5 |
Score for our units in range when distributing Railway Guns |
DISTRIBUTION_FRIENDLY_UNITS_INRANGE_SCORE |
1.5 |
Score for friendly units in range when distributing Railway Guns |
DISTRIBUTION_HOSTILE_UNITS_INRANGE_SCORE |
6 |
Score for hostile units in range when distributing Railway Guns |
DISTRIBUTION_DISTANCE_SCORE |
-0.08 |
Score for distance to province when distributing Railway Guns |
DISTRIBUTION_PROVINCE_CONTROLLED_BY_ENEMY_SCORE |
-3 |
Score for staying in province controlled by enemy |
DISTRIBUTION_PROVINCES_CONTROLLED_BY_ENEMY_INRANGE_SCORE |
15 |
Score for provinces controlled by enemy in range when distributing Railway Guns |
DISTRIBUTION_HOLD_POSITION_SCORE |
30 |
Score for staying in the same province when distributing Railway Guns |
DISTRIBUTION_NO_RAILWAY_SCORE |
-500 |
Score for provinces with no railways (need to be low, but we allow RG to enter port provinces without railways) |
DISTRIBUTION_SUPPLY_DEFICIT_SCORE |
-100 |
Score for provinces without sufficient supply cap |