NTrade
All 13 NTrade constants from HOI4 v1.19 — datamined values with the developers' own comments.
| Key | Value | Comment |
|---|---|---|
DISTANCE_TRADE_FACTOR |
-0.02 |
Trade factor is modified by distance times this |
RELATION_TRADE_FACTOR |
1 |
Trade factor is modified by Opinion value times this |
ALLOW_TRADE_CUT_OFF |
0 |
If trade factor is less than this, no trade will be allowed |
MONTH_TRADE_FACTOR |
2 |
Each month a trade gets this much boost to it's trade factor |
MAX_MONTH_TRADE_FACTOR |
50 |
This is the maximum bonus that can be gained from time |
BASE_TRADE_FACTOR |
150 |
This is the base trade factor |
PUPPET_MASTER_TRADE_FACTOR |
400 |
This is priority for puppet master |
PUPPET_TRADE_FACTOR |
0 |
This is unpriority for puppets |
BASE_LAND_TRADE_RANGE |
1000 |
|
PARTY_SUPPORT_TRADE_FACTOR |
50 |
Trade factor bonus at the other side having 100 % party popularity for my party |
ANTI_MONOPOLY_TRADE_FACTOR_THRESHOLD |
0.5 |
What percentage of resources has to be sold to the buyer for the anti-monopoly factor to take effect |
ANTI_MONOPOLY_TRADE_FACTOR |
-100 |
This is added to the factor value when anti-monopoly threshold is exceeded |
NAVAL_ROUTE_ACCESS_AVOID_COST_MULT |
1 |
Naval pathfinding should avoid certain regions that you mark. High "cost multiplier" will make it less willingly go through a specific region. |