Naval Support

All 43 Naval Support research technologies from HOI4 v1.19 — real costs, years, prerequisites and unlocks mined from the game files.

Naval Support technologies (43 entries)
TechCostYearPrerequisitesLeads toUnlocksEffects
Naval Gunnery
basic_battery
Has a scripted effect on completion.
1 1922 — Basic Light Battery, Basic Heavy Battery
  • Modules: ship_light_battery_1, ship_medium_battery_1, ship_light_medium_battery_1, ship_heavy_battery_1, ship_secondaries_1
—
Contact Mine
basic_naval_mines
2 1922 — Magnetic Mine, Minelaying Submarine
  • Modules: ship_mine_layer_1, ship_mine_sweeper_1
—
Basic Torpedo
basic_torpedo
Has a scripted effect on completion.
2 1922 — Improved Ship Torpedo Launcher
  • Modules: ship_torpedo_1, ship_torpedo_sub_1
—
Fire Fighting Drills
damage_control_1
2.5 undefined — Separate Fire Mains —
  • Critical Receive Chance -0.1
  • Naval Critical Effect Factor -0.1
  • Xp Boost Cost +50
Bracket Shooting
fire_control_methods_1
2.5 undefined — Ladder Shooting —
  • battleship: Lg Attack +0.05
  • battleship: Hg Attack +0.05
  • battle_cruiser: Lg Attack +0.05
  • battle_cruiser: Hg Attack +0.05
  • Xp Boost Cost +50
Transport Ship
mtg_transport
Has a scripted effect on completion.
1.5 1922 — Landing Craft, Multi-Product Supply Ship —
  • Transport Capacity -0.33
  • Naval Invasion Prep Days -10
  • Naval Invasion Division Cap +2
  • Naval Invasion Plan Cap +1
Minelaying Submarine
submarine_mine_laying
2 1922 Contact Mine Torpedo-tube Mine Deployment
  • Modules: ship_mine_layer_sub
—
Basic Light Battery
basic_light_battery
Has a scripted effect on completion.
1 1936 Naval Gunnery Small-Caliber Semi-Armor Piercing Shell
  • Modules: ship_light_battery_2, ship_light_medium_battery_2, ship_secondaries_2
—
Improved Ship Torpedo Launcher
improved_ship_torpedo_launcher
Has a scripted effect on completion.
1.5 1936 Basic Torpedo Magnetic Detonator
  • Modules: ship_torpedo_2, ship_torpedo_sub_2
—
Basic Heavy Battery
basic_heavy_battery
Has a scripted effect on completion.
1 1936 Naval Gunnery Armor-Piercing Capped Shell
  • Modules: ship_heavy_battery_2, ship_super_heavy_battery_1, ship_medium_battery_2
—
Separate Fire Mains
damage_control_2
2.5 undefined Fire Fighting Drills Diesel-powered Emergency Pumps —
  • Critical Receive Chance -0.1
  • Naval Critical Effect Factor -0.1
  • Xp Boost Cost +50
Ladder Shooting
fire_control_methods_2
2.5 undefined Bracket Shooting Shell Dyes —
  • Xp Boost Cost +50
  • battleship: Lg Attack +0.1
  • battleship: Hg Attack +0.1
  • battle_cruiser: Lg Attack +0.1
  • battle_cruiser: Hg Attack +0.1
  • heavy_cruiser: Lg Attack +0.05
  • heavy_cruiser: Hg Attack +0.05
Magnetic Mine
improved_naval_mines
2 1936 Contact Mine Acoustic Mine, Degaussing —
  • Naval Mines Damage Factor +0.3
Small-Caliber Semi-Armor Piercing Shell
basic_light_shell
0.5 1936 Basic Light Battery Improved Light Battery —
  • destroyer: Lg Attack +0.05
  • destroyer: Lg Armor Piercing +0.05
  • light_cruiser: Lg Attack +0.05
  • light_cruiser: Lg Armor Piercing +0.05
  • heavy_cruiser: Lg Attack +0.05
  • heavy_cruiser: Lg Armor Piercing +0.05
  • battleship: Lg Attack +0.05
  • battleship: Lg Armor Piercing +0.05
  • battle_cruiser: Lg Attack +0.05
  • battle_cruiser: Lg Armor Piercing +0.05
  • carrier: Lg Attack +0.05
  • carrier: Lg Armor Piercing +0.05
Magnetic Detonator
magnetic_detonator
2.5 1936 Improved Ship Torpedo Launcher Advanced Ship Torpedo Launcher —
  • Xp Boost Cost +50
  • destroyer: Torpedo Attack +0.2
  • submarine: Torpedo Attack +0.2
  • light_cruiser: Torpedo Attack +0.2
  • heavy_cruiser: Torpedo Attack +0.2
Armor-Piercing Capped Shell
basic_heavy_shell
0.5 1936 Basic Heavy Battery Improved Heavy Battery —
  • battleship: Hg Attack +0.05
  • battleship: Hg Armor Piercing +0.05
  • battle_cruiser: Hg Attack +0.05
  • battle_cruiser: Hg Armor Piercing +0.05
  • heavy_cruiser: Hg Attack +0.05
  • heavy_cruiser: Hg Armor Piercing +0.05
Degaussing
degaussing
1 1938 Magnetic Mine — —
  • Naval Mines Effect Reduction +0.5
  • destroyer: Sub Detection +0.1
  • light_cruiser: Sub Detection +0.1
  • heavy_cruiser: Sub Detection +0.1
Multi-Product Supply Ship Gotterdammerung
sp_multi_product_supply_ships
2 1938 Transport Ship, Transport Ship Standardized Tensioned Replenishment Alongside Method —
  • Underway Replenishment Range +0.25
  • Underway Replenishment Convoy Cost -0.2
  • Xp Boost Cost +75
Improved Light Battery
improved_light_battery
Has a scripted effect on completion.
1 1939 Small-Caliber Semi-Armor Piercing Shell Small-Caliber Armor Piercing Shell, Basic Dual-Purpose Battery
  • Modules: ship_light_battery_3, ship_light_medium_battery_3
—
Basic Dual-Purpose Battery
basic_dp_light_battery
Has a scripted effect on completion.
1 1939 Improved Light Battery Improved Dual-Purpose Battery
  • Modules: dp_light_battery_2, dp_ship_secondaries_2, dp_light_battery_1, dp_ship_secondaries_1
—
Improved Heavy Battery
improved_heavy_battery
Has a scripted effect on completion.
1 1939 Armor-Piercing Capped Shell Super-Heavy Armor Piercing Shell
  • Modules: ship_heavy_battery_3, ship_medium_battery_3
—
Diesel-powered Emergency Pumps
damage_control_3
2.5 undefined Separate Fire Mains Improved Repair Ship —
  • Critical Receive Chance -0.1
  • Naval Critical Effect Factor -0.1
  • Xp Boost Cost +50
Shell Dyes
fire_control_methods_3
2.5 undefined Ladder Shooting — —
  • battleship: Lg Attack +0.15
  • battleship: Hg Attack +0.15
  • battle_cruiser: Lg Attack +0.15
  • battle_cruiser: Hg Attack +0.15
  • heavy_cruiser: Lg Attack +0.1
  • heavy_cruiser: Hg Attack +0.1
  • light_cruiser: Lg Attack +0.1
  • light_cruiser: Hg Attack +0.1
  • destroyer: Lg Attack +0.05
  • destroyer: Hg Attack +0.05
  • Xp Boost Cost +50
Acoustic Mine
advanced_naval_mines
2 1940 Magnetic Mine Aerial Minelaying, $airdrop_mines$, $airsweep_mines$, Aerial Minesweeping —
  • Naval Mines Damage Factor +0.3
Advanced Ship Torpedo Launcher
advanced_ship_torpedo_launcher
Has a scripted effect on completion.
1.5 1940 Magnetic Detonator Homing Torpedo
  • Modules: ship_torpedo_3, ship_torpedo_sub_3
—
Improved Dual-Purpose Battery
improved_dp_light_battery
Has a scripted effect on completion.
1 1940 Basic Dual-Purpose Battery Advanced Dual-Purpose Battery
  • Modules: dp_light_battery_3, dp_ship_secondaries_3
—
Landing Craft
mtg_landing_craft
2 1940 Transport Ship Advanced Landing Craft, Improved Support Ship
  • Amphibious Invasion Defence +0.15
  • Naval Invasion Prep Days -10
  • Naval Invasion Division Cap +4
  • Naval Invasion Plan Cap +3
  • Show Equipment Icon true
Torpedo-tube Mine Deployment
improved_submarine_mine_laying
2 1940 Minelaying Submarine — —
  • submarine: Mines Planting +0.2
Small-Caliber Armor Piercing Shell
improved_light_shell
0.5 1942 Improved Light Battery Advanced Light Battery —
  • destroyer: Lg Attack +0.05
  • destroyer: Lg Armor Piercing +0.05
  • light_cruiser: Lg Attack +0.05
  • light_cruiser: Lg Armor Piercing +0.05
  • heavy_cruiser: Lg Attack +0.05
  • heavy_cruiser: Lg Armor Piercing +0.05
  • battleship: Lg Attack +0.05
  • battleship: Lg Armor Piercing +0.05
  • battle_cruiser: Lg Attack +0.05
  • battle_cruiser: Lg Armor Piercing +0.05
  • carrier: Lg Attack +0.05
  • carrier: Lg Armor Piercing +0.05
Aerial Minesweeping By Blood Alone
airsweep_mines
2 1942 Acoustic Mine — —
  • category_nav_bomber: Mines Sweeping +0.1
  • category_tac_bomber: Mines Sweeping +0.15
$airsweep_mines$ By Blood Alone
airsweep_mines_bba
1 1942 Acoustic Mine —
  • Modules: demining_coil
—
Homing Torpedo
homing_torpedo
2.5 1942 Advanced Ship Torpedo Launcher Modern Ship Torpedo Launcher —
  • Xp Boost Cost +50
  • destroyer: Naval Torpedo Hit Chance Factor +0.1
  • submarine: Naval Torpedo Hit Chance Factor +0.1
  • light_cruiser: Naval Torpedo Hit Chance Factor +0.1
  • heavy_cruiser: Naval Torpedo Hit Chance Factor +0.1
  • Naval Torpedo Reveal Chance Factor -0.25
Aerial Minelaying By Blood Alone
airdrop_mines
2 1942 Acoustic Mine — —
  • category_nav_bomber: Mines Planting +0.05
  • category_tac_bomber: Mines Planting +0.08
  • category_strat_bomber: Mines Planting +0.13
$airdrop_mines$ By Blood Alone
airdrop_mines_bba
1 1942 Acoustic Mine —
  • Modules: airdropped_mines
—
Super-Heavy Armor Piercing Shell
improved_heavy_shell
0.5 1942 Improved Heavy Battery Advanced Heavy Battery —
  • battleship: Hg Attack +0.05
  • battleship: Hg Armor Piercing +0.05
  • battle_cruiser: Hg Attack +0.05
  • battle_cruiser: Hg Armor Piercing +0.05
  • heavy_cruiser: Hg Attack +0.05
  • heavy_cruiser: Hg Armor Piercing +0.05
Improved Support Ship No Compromise, No Surrender
sp_improved_support_ship
2 1942 Landing Craft —
  • Xp Boost Cost +75
Improved Repair Ship No Compromise, No Surrender
sp_improved_repair_ship
2 1942 Diesel-powered Emergency Pumps —
  • Xp Boost Cost +75
Standardized Tensioned Replenishment Alongside Method
sp_standard_tenshioned_replenishment_alongside_method
2.5 1943 Multi-Product Supply Ship — —
  • Underway Replenishment Range +0.25
  • Underway Replenishment Convoy Cost -0.2
  • Xp Boost Cost +75
Advanced Light Battery
advanced_light_battery
Has a scripted effect on completion.
1 1944 Small-Caliber Armor Piercing Shell —
  • Modules: ship_light_battery_4, ship_light_medium_battery_4
—
Advanced Dual-Purpose Battery
advanced_dp_light_battery
Has a scripted effect on completion.
1 1944 Improved Dual-Purpose Battery —
  • Modules: dp_light_battery_4, dp_ship_secondaries_4, dp_ship_medium_1
—
Modern Ship Torpedo Launcher
modern_ship_torpedo_launcher
Has a scripted effect on completion.
1.5 1944 Homing Torpedo —
  • Modules: ship_torpedo_4, ship_torpedo_sub_4
—
Advanced Landing Craft
mtg_tank_landing_craft
2 1944 Landing Craft — —
  • Amphibious Invasion +0.25
  • Amphibious Invasion Defence +0.5
  • Naval Invasion Prep Days -10
  • Naval Invasion Division Cap +5
  • Naval Invasion Plan Cap +4
Advanced Heavy Battery
advanced_heavy_battery
Has a scripted effect on completion.
1 1944 Super-Heavy Armor Piercing Shell —
  • Modules: ship_heavy_battery_4, ship_medium_battery_4
—